Changing Pace


Outdoor Games for Experiential Learning
Carmine Consalvo


This collection of experiential activities in game format will enable trainers and facilitators to make effective use of the outdoors as a vehicle for learning. It contains sixty-three creative games that can be conducted easily and safely with a minimum of materials and preparation. Many of the activities can be run equally well indoors.

Each activity is presented in a standard format that includes a summary, a statement of objectives, a note of any materials required, time requirements, and detailed guidance on the effective use of the games in training. The games vary in length from a few minutes to over an hour. Together they provide a rich store of adventure, energy, and memorable learning.
Games Teach
  • Cooperation
  • Decision making
  • Ethics
  • Goal-setting
  • Planning
  • Rewards
  • Trust
  • Inter-team collaboration
  • Communication
  • Creativity
  • Leadership
  • Problem solving
  • Risk taking
  • Team learning
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